Tuesday, 8 March 2016

Introduction

For this unit I will be using Unreal Engine 4 to implement a character into a game.  I will also set up this character with various animations such as run, walk and idle animations, animations for my character to attack and animations for my character to switch weapons.  I will be using Mixamo to get the animations and model for my character and will be using features within UE4 like Blend Space 1D to set it up.

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